lightCyan: Render and update game objects in a canvas element

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Not enough user ratingsTotal: 162 All time: 315 This week: 17Up
Version License JavaScript version Categories
lightcyan 0.3MIT/X Consortium ...1.7Graphics, Games
Description 

Author

This object can render and update game objects in a canvas element.

It can add or remove one or more objects to a game scene.

The objects may be rendered in a 2D canvas sorted by the object depth so top objects appear in front of the others.

The object can also call the game objects to update their own status at a defined rate of frames per second, so they can update their positions and shapes according to the behavior defined internally by each game object.

The object removes all game objects from the game scene before updating the game objects and adds the game objects back after the update.

Picture of Pere Monfort
Name: Pere Monfort <contact>
Classes: 2 packages by
Country: Spain Spain
Age: 39
All time rank: 774 in Spain Spain
Week rank: 6 Up2 in Spain Spain Up

  Files folder image Files (5)  
File Role Description
Files folder imagejs (2 files, 2 directories)
Accessible without login HTML file index.html Doc. Usage example.

  Files folder image Files (5)  /  js  
File Role Description
Files folder imagegame_objects (1 file)
Files folder imagemodules (1 file)
  Plain text file lightCyan.0.1.js Class 0.1
  Plain text file lightCyan.0.2.js Class 0.2

  Files folder image Files (5)  /  js  /  game_objects  
File Role Description
  Accessible without login Plain text file rectangle.js Example game object

  Files folder image Files (5)  /  js  /  modules  
File Role Description
  Accessible without login Plain text file fps.js Example fps module

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Total:162
This week:0
All time:315
This week:17Up